Lab.D

Staff

Prof. Zilvinas Lilas

Prof. Zilvinas Lilas

Professor für 3D-Animation
exMedia

Tel.:
+49 - (0)221 - 20189 - 235 
Fax:
+49 - (0)221 - 20189 - 357 
Mail:
 
Peter-Welter-Platz 2, 3. OG

2004—present. Professor at the Academy of Media Arts Cologne (Germany).

2010—present. Founding member (and until 2011 director) of Paidia Institute, Cologne (Germany). www.paidia-institute.org

2007—present. Visiting faculty at the multiple Universities and Academies in Sweden, Lithuania, Latvia, Germany.

2008—present. Member of the MEDIA Evaluation Panel for Games and Interactive Projects at EACEA (Education, Audiovisual and Culture Executive Agency at the European Commission).

2012—Author and Co-Coordinator of the Baltic and Nordic network for development of stereoscopic audiovisual language (Sala) (Pre-application development of the project)

2012—Author and Co-Coordinator of the AMPER, Audiovisual Animation Artist-in-residency, as part of EU’s MEDIA Mundus 2013 DG EAC S08/2012 (approval pending)

2012—Author of “Ghostology” (an educational-artistic event broadcasted by ARTE TV)

2009—Author of “Art-o-thlon” a transmedia project (part of Vilnius EU Capital of Culture 2009).

2008 2010—Co–author and coordinator of Migrating art Academies (EU Culture Programme 2007)

2007—Co-organizer of the “Migrating Reality” Conference and Exhibition, Berlin.

2006—Curator of the international exhibition “Banba” at the Intro Gallery, Vilnius (Lithuania)

2006—Author and coordinator of the “Whale in Baltic” Symposium, Nida (Lithuania

2004—present. Lectures and workshops at the academic, business and governmental institutions in more than 10 countries.

2004—present. Interviews for local and international media including Arte TV, WDR, Lithuanian National TV, Forbes, and others.

Speeches/presentations at: Tartu Centre for Creative Industries (Estonia),  “Inkubaator Tallinn” (Estonia), Tampere University of Applied Sciences (Finland), ARTISTS IN INDUSTRY INTERNATIONAL CONFERENCE at the UNIVERSITY OF ARCHITECTURE AND URBANISM ION MINCU, Bucharest (Romania), Universitatea din Oradea Facultatea de Arte (Romania), the 3rd international conference of the URBAN CREATIVE POLES Linköping, (Sweden), USEFUL SYMBIOSIS Conference at Palacký University of Olomouc (Czech Republic), Interactive Games and Opportunities for the Latvian Creative Industries conference at Riseba University, Riga, together with Latvian Ministry of Economics. (Latvia) “Anifest” (Czech Republic), Interdisciplinary and Collaborative Practices Cluster @ University of Hull, Scarborough Campus (United Kingdom), “Next Level” Conference (Germany), 5th International Animation Film Festival „Tindirindis“, Vilnius (Lithuania), “Enter 4” Conference, Siauliai (Lithuania), “The Sphere of Media: Philosophy, Communication, Art” Conference, Vilnius (Lithuania), “Forum for Creative Society” by the Office of the President of the Republic of Lithuania (Lithuania), “Identity in Non Existing Spaces”, Tanzhaus Köln (Germany), “I’Week” at Liepaja University (Latvija), “Couch Surfing” conference at Nida Artist Colony (Lithuania).

Jury member: “Anifest” (Czech Republic), “Kurz und Schön” festival, Cologne, (Germany), PhD evaluation committee at the La Trobe University, Melbourne, (Australia), ISEA2010 (Germany), Accreditation Committee of the Animation programme of the Estonian Art Academy, (Estonia), Member of Evaluation Committee at the Münster University of Applied Sciences (Germany), Awards Nomination Judging Panel at the Visual Effects Society (USA) .

1998 – 2004—Senior creative and technical appointments at the Walt Disney Studios, Oddworld Inhabitants, Metrolight Studios, Artist's Inc.. Creative and technical appointments Eisenhower National Clearinghouse for Mathematics and Science Education, Wexner Center for the Arts, and others.

1991 - Diploma of Artist from the Vilnius Academy of Arts (Lithuania)

1997 - Master of Fine Arts from the Ohio State University (USA)

1993Artist in Residency: “Nomad” Visual Arts Program, The Banff Center for the Arts, Banff, Canada.

Interests: Experimental 3D, gaming and playable systems, critical games, virtual representation, cross and transmedia narration, stereoscopic imaging, creative industries, experience economy.